EARLY ACCESS – Rome Total War Remastered – Carthage Imperial Campaign Gameplay 2 | cheat rome total war

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EARLY ACCESS - Rome Total War Remastered - Carthage Imperial Campaign Gameplay 2
EARLY ACCESS – Rome Total War Remastered – Carthage Imperial Campaign Gameplay 2

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47 thoughts on “EARLY ACCESS – Rome Total War Remastered – Carthage Imperial Campaign Gameplay 2 | cheat rome total war”

  1. I played as the Greek Cities and Selucids alot on Rome 1, and I uave found that if your troops are in phalanx, and moving, they will not hold formation when being charged, but if they are sitting still they will.

    Reply
  2. I'm more of a Greko-Successor kinda guy myself, and I agree that Scipio Africanus would get the tar kicked outta him by Hannibal if he hadn't been on campaign for so long, and if Carthage had supported him more, and if he woulda been a little less cocky near the end.

    Reply
  3. "Stop throwing javelins you idiots" ive just choked on my coffee laughing and ended up spitting it everywhere in work 🤣 coffee and lungs are not a good mix

    Reply
  4. To anyone doubting genius of Scipio Africanus i suggest reading about Battle of ILIPA. Scipio has defeated Hasdrubal by using inferior numbers and creating advantage out of nothing!
    Plus Hannibbal was commanding what was called the mos experienced troops in the world history(20 years of campaigning in Italy with minimal losses) at Zama.
    Dont get me wrong- Hannibal is the GOAT. But Scipio was absolutely a military GENIUS.

    Reply
  5. imho that phalanx would have shredded that heavy cavalry unit, if only it had been immobile at the time of the engagement.

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  6. Never move a phalanx forward like that against cavalry, they were coming to you, just stop and hold. (then they will fight in formation and be braced). Enjoyable video keep up the good work.
    I also agree with you on the replenishment system in Rom Total war, but hopefully someone will mod in a solution to solve that problem and put it on the steam workshop (something simple as units can be retrained anywhere).

    Reply
  7. I like the old replenishment system because it means you can overextend an army. It makes it so that losses mean something. Otherwise the cutoff is if you lose a unit or not, now any loss can mean something and victories can actually be pyrrhic.

    It was a lot better pronounced in medieval II.

    Reply
  8. Good video – Can't wait for this game to be released! Your declaration that Scipio Africanus was inferior to Hannibal is more universal than you think (Even Hannibal himself said so!) The Romans however had things that won them wars – Adaptability, man power and obviously as you mention a very well organised military that was leagues ahead of their enemies. Don't discount Africanus as a good general though, he was by far the best the Romans had (admittedly you're right in saying that his competition wasn't great) He had already kicked the Carthaginians out of Spain with some very good victories before he fought Hannibal at Zama. Look up the battle of Illipa, Scipio showed why he was better than his fellow Romans, he could actually break from the tried and tested tactics!

    Reply
  9. The reason why people respect Scipio is for his strategic genius, Hannibal is respected for his tactical genius. Scipio' strategic thinking made him want to take the fight to Carthage in order to draw Hannibal away from the Italian peninsula where he was able to achieve so much tactical success which allowed him to be the one to take out Hannibal. Hannibal meanwhile was never able to turn his many tactical successes into an actual strategic advantage (maybe something that wasn't possible). Not a historian but that is my impression of things.

    Trash talk Scipio and risk summoning the Scipio defense league.

    Reply
  10. 30:30 That Horace quote makes a case for why Hannibal was not the superior general by the way. If he was truly a magnificent genius then surely he would have been able to overcome all of the disadvantages he was shouldering when he lost to Scipio Africanus. "Good fortune conceals it" meaning that Scipio Africanus's achievement in conquering Carthage can easily written off as just good fortune.

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  11. 18:11 my strat was always to use the rally troops ability on the commander. his horse would stop for a second so whilst his entire bodyguard unit is attacking he can stay back, at least for the critical charge

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  12. as long as they didn't fix the absolutely overpowered and historically inaccurate Egyptians I might buy this. I still remember marching Scipii armies through the desert just to get bloodied by the Egpytian chariot horde like it was some sort of Vietnam reenactment.

    Reply
  13. So, I recently got into Total War. I own Total War Rome: 2 and play the Divide Et Impira mod because I appreciate the "realism" and slower pace of the battles, I don't really play the campaign, because while I am no stranger to TBS, I'm not overly invested in learning the ins and outs of managing family trees and some of the other nuances of Total War. I just like commanding squares of people around squares of people wearing different colors.

    I was around when Rome 1 came out, but I just never really got into it. Now that this remaster is hitting the scene, do you guys think it would be worth taking a step back to try this title? Assuming "realism" mods release for this, what are the advantages and disadvantages offered by the engines of the different games? All I really know about Rome 1 is that I heard sarissa-pike units act in a silly, unrealistic manner with some ability to just continue fighting even when their formation is a penetrated blob as if they were still in order (I don't know, that's just what I hear) and that any hoplite is treated as sarissa-pike, which seems weird to me.

    Reply
  14. I 100% get what the comment about the textures was saying. The new soldiers look really "plastic" to me. Like, it's high res, but they look a bit too smooth. I wouldn't say it's worse than the original, but it hits me a bit in the uncanny valley, to be honest.

    Reply
  15. I think part of what happened with that hoplite is that you gave it a march order while the general was charging so they weren't braced.
    you also gave them an attack order which may have also caused them to drop spears and switch to their short swords as they advanced into the general
    Typically I'll wait for enemies to charge into my phalanx though a Roman General does have the power to squish a phalanx under the right circumstances

    Reply
  16. pretty sure Hannibal would have loved auto replenish everywhere too.
    yeah.. it's all an abstraction. but I prefer the way it's handled in the old games.

    Reply
  17. Hannibal crossed the POLE?! As in the NORTH POLE?! xD I know, I know, Heir didn't mean the Pole. He meant the Alps. But this is hilarious, especially because of the preconceived notion that Americans suck at geography

    Reply
  18. I'll take the path-finding from the old games any day, over the blob fest of rome 2/
    that's half the problem. Rome 2, path-finding seems ok, right?
    : something about that engine allows all units to follow the same path, the old one, if the path was in use, they'd find another.

    Why does this matter?
    The AI uses the same path-finding system, and all units can clip through each other
    That's why you get a moshpit.

    Reply
  19. I think the biggest issue with Hannibal was that while he won substantial victories, his strategy did not lead to victory. He effectively isolated himself in S. Italy where, after several disasters, the Romans simply contained him and denied him reinforcement. Meanwhile, they captured Spain and invaded N. Africa, while he was effectively out of the war.

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  20. Mute point but one could easily remap the camera to wasd and save it for future campaigns but with the 50% discount for owners of Rome:TW and just it being able to perform well on modern multicore rigs seals the deal. However I feel a remaster of medieval 2 would be even more limited in what you can actually change and still be true to the mechanics, apart from Pikemen actually working as intended of course

    Reply
  21. "The new textures just objectively look better because they have more pixels"

    Ah, yes, I assume you'd rather look at a 4096×4096 picture of a turd than a 256×256 picture of the Hagia Sophia. Thanks for clarifying.

    Edit: To clarify, this is mostly intended in jest. If they used the same source images in their native 4k res, the game will look much better. However, if they upscaled the res on the images, they'll probably look slightly better, but not overly so. And if they used new images, it's going to be entirely subjective. Some clarification on this point would help with that determination.

    Reply
  22. I forgotten how tiny non-Roman General speeches are.

    I much prefer Rome 1's replenishment system vs newer games, personally I find it less cumbersome then having to park an army somewhere for who knows how many turns before they can move again. In Rome 1 you can keep momentum fairly easily unless yeah you are working with high-tier or super specialist units in which case yes you need to work out a logistic system for replacements, or are taking empty undeveloped nothing-settlements which shouldn't usually cost too much in manpower to take anyway.

    Besides just conceptually I like it more; in modern TW games it seems odd to me how men just drip-feed into your army… Like what, are my Shield Shield Pikemen just leaving Antioch in ones and twos and trudging their way to me on their own? Is there a conga line of legionaries running from Rome to Larissa?
    It makes sense to me that you would need to retrain your units in places with the facilities resources and expertise to rebuild the unit.

    Reply
  23. 18:57 I don't like the new replenishment system in the newer total wars. It breeds a sort of careless behavior in players imo because who cares if my army is ten turns away from my production? I can just park them in a random one road town and wait for a trickle of some of the finest soldiers in the army to make their way over to a war torn shithole and join the army. With the newer total war titles, you can build one or two cities up to allow the recruitment of a particular unit, then you can ignore other cities because you can just produce from the one city and never need to worry about that unit running out of men. If you use those sort of high tech units they probably should be your army's core to build around because they are so rare. It is closer in line to actual history to have to go back to the same city to retrain. In the ancient world, there was only one sacred band, the Sacred Band of Thebes. There were a rare few copycats too that were not as good as the original.

    Reply
  24. Love Total war … played Shogun 1 the most by far. Still own them all apart from Medieval 1 & 2 … got rid of them as was not a fan of the period. Rome 1 was great looking forward to playing the remasted version selucids again.

    Reply
  25. Your pride and joy of being Carthage and playing a game that gives you nostalgia and defined your childhood is what the algorithm, I feel, recognized worthy of showing the masses. With the resurrection of AOE and Total War coming out with remodels the era of mapped strategy gaming is upon us once more and warriors like you will lead us on this journey. Be proud and excited and face it with strength. May Dido guide you true.

    Reply

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