HOW TO KEEP CITIES HAPPY – Game Guides – Rome: Total War | cheat rome total war

Có phải bạn đang tìm kiếm chủ đề cheat rome total war đúng không? Nếu đúng như vậy thì mời bạn xem bài viết chi tiết về chủ đề này ngay sau đây nhé.

HOW TO KEEP CITIES HAPPY – Game Guides – Rome: Total War | cheat rome total war.

[button color=”primary” size=”medium” link=”#” icon=”” target=”false” nofollow=”false”]XEM VIDEO CHI TIẾT BÊN DƯỚI[/button]

Ngoài việc tìm hiểu những thủ thuật, mẹo vặt này bạn có thể xem thêm nhiều nội dung có liên quan khác do Chúng tôi cung cấp tại đây nhé.

cheat rome total war và các Chia sẻ liên quan đến chuyên mục.

Liên kết đến video về giảm thiểu ô nhiễm: Bạn gặp khó khăn trong việc giữ cho một thành phố hạnh phúc? Tự hỏi tại sao dư luận của bạn lại sụt giảm? Video này đi sâu vào tất cả các yếu tố góp phần vào trật tự công cộng và cách duy trì trật tự công cộng. Trong tập Hướng dẫn trò chơi này, tôi sẽ nói về trật tự công cộng trong Rome: Total War và cách duy trì trật tự công cộng. Loạt hướng dẫn trò chơi này bao gồm các video bình luận ngắn gọn về trò chơi hướng dẫn người chơi cách hoàn thành một số nhiệm vụ trong các trò chơi khác nhau. Các yếu tố góp phần vào trật tự công cộng trong một thành phố là: —- Các yếu tố tích cực: 1. Ảnh hưởng của thống đốc 2. Sức mạnh của đồn trú 3. Sức khỏe cộng đồng 4. Giải trí 5. Sự bùng nổ dân số 6. Luật thưởng 7. Văn hóa / Tôn giáo (nếu của bạn )) 8. Mức thuế (cũng có thể là tiêu cực) —- Các yếu tố tiêu cực: 1. Bất ổn 2. Khó chịu 3. Văn hóa (nếu nước ngoài) 4. Khoảng cách đến vốn 5. Người quản lý kém Các chiến lược để cải thiện hạnh phúc: 1. Xây dựng có trách nhiệm chiến lược và quản lý 2. Cho phép một thành phố nổi dậy và sau đó chiếm lại / tiêu diệt dân cư (đảm bảo phá hủy các công trình quân sự trước để quân nổi dậy chỉ là nông dân) 3. Di chuyển thêm lực lượng quân đội hoặc một thống đốc có năng lực hơn 4. Giảm thuế và ném các trò chơi đấu sĩ / đua ngựa 5. Chuyển đổi các tòa nhà nước ngoài sang nền văn hóa của riêng bạn 6. Di chuyển thủ đô đến gần thành phố hơn *************************** ****** Các bạn nhớ Like, Comment, Favourite và Subscribe. .

See also  วิธีทำรูปติดบัตร ขนาด 1 นิ้ว 1.5 นิ้ว 2 นิ้ว ด้วย photoscape #ทำรูปติดบัตร #รูป 1 นิ้ว #รูป 2 นิ้ว | ข่าวสารล่าสุดเกี่ยวกับ รูปติดบัตร
See also  vlog- ทดลอง ส่งของทาง 7-11 ถึงไว กว่าที่คิด #7-11 #speedd #ส่งของเซเว่น | ข่าวสารล่าสุดเกี่ยวกับ ส่งพัสดุ 7-11

HOW TO KEEP CITIES HAPPY – Game Guides – Rome: Total War và các hình ảnh liên quan đến nội dung này.

HOW TO KEEP CITIES HAPPY - Game Guides - Rome: Total War
HOW TO KEEP CITIES HAPPY – Game Guides – Rome: Total War

>> Ngoài việc xem đề tài này bạn có thể tìm xem thêm nhiều mẹo hay khác do chúng tôi cung cấp tại đây nhé: Xem nhiều thủ thuật ở đây.

See also  Total War: Attila - 7 Must Have MODS to improve gameplay! | cheat rome total war

Từ khoá liên quan đến bài viết cheat rome total war.

#CITIES #HAPPY #Game #Guides #Rome #Total #War.

Gaming,Guides,Tutorials,Videogames,Playthroughs,Commentary,infantry,units,rome,total war,Rome: Total War,Scipii,Brutii,Julii,Carthage,Greece,tips,tricks,commentaries,how to,PC,pc,mac,moves,strategy,skill,game,bluematona,game guides,guides,what is,best,squalor,what is squalor,population,unrest,happiness,city happiness,management,city management,keep happy,public order,increase public order,influence,wonder,statue of zeus,razing,culture,raze.

HOW TO KEEP CITIES HAPPY – Game Guides – Rome: Total War.

cheat rome total war.

Chúng tôi mong rằng những Chia sẻ về chủ đề cheat rome total war này sẽ có giá trị cho bạn. Chân thành cảm ơn.

Tag liên quan đến đề tài cheat rome total war.

#CITIES #HAPPY #Game #Guides #Rome #Total #War.

Gaming,Guides,Tutorials,Videogames,Playthroughs,Commentary,infantry,units,rome,total war,Rome: Total War,Scipii,Brutii,Julii,Carthage,Greece,tips,tricks,commentaries,how to,PC,pc,mac,moves,strategy,skill,game,bluematona,game guides,guides,what is,best,squalor,what is squalor,population,unrest,happiness,city happiness,management,city management,keep happy,public order,increase public order,influence,wonder,statue of zeus,razing,culture,raze.

HOW TO KEEP CITIES HAPPY – Game Guides – Rome: Total War.

cheat rome total war.

Với những Chia sẻ về chủ đề cheat rome total war này sẽ có ích cho bạn. Xin chân thành cảm ơn.

39 thoughts on “HOW TO KEEP CITIES HAPPY – Game Guides – Rome: Total War | cheat rome total war”

  1. I actually modded some buildings like barracks to give law bonus, walls happiness bonus and Barbarian factions being able to build stone walls. Makes the game so much better.

    Reply
  2. Does anyone know if there was ever a fix for the game breaking crashing after some battles? I have tried everything I have read on forums and multiple operating systems but no luck.

    Reply
  3. the city of Patavium is a notable exception. It has a high natural pop growth (think 7,5% without any buildings) and enables a Julii player to "settle" gaul and get some nice recruitment centers up there in the northwest courner of the map.

    Reply
  4. Okay, looking at the culture issue, it seems to me (correct me if I'm wrong, because I've heard of it but I haven't tried it) that you could offset the culture penalty by moving more people in from your (Roman) settlements. For example, you raise four units of peasant soldiers in Tarantum, move them to Corinth, then release them from military service so they join the civilian population. I know this increases your population in Corinth, but the question is does it leave you with a population that is more accepting of your Roman ways?

    Reply
  5. yo can you do a video on things like whether mines affect trade income, if the 'increase in tradeable goods' benefit at the market increases with each level or if it stacks with other buildings that say increase in tradeable goods (not sure how common that is, but the best pantheon for the macedonians has that), or does each settlement have 2 possible rosters of tradeable goods: a basic roster, and an increased roster, so that basically it's an on/off switch instead of an increasing list. does building an academy help the city at all if there is no governor there (i always thought this was part of it based on how it was worded – i viewed it like a college for the citizenry to become more self sufficient), or does it solely help to improve the stats of family members in the city? is there a way to view a unit's morale level in game? also, does morale increase with chevron experience or does it stay at whatever the unit is at when it's first trained? in naval battles is soldier count more important than ship type or experience? cuz experienced higher tier ships don't seem to do as well when compared to ground troops…maybe i just got unlucky. damn i'm sure i had some other minutiae questions i just can't remember right now. i'm not sure how you'd relate all this stuff, maybe if you can get together a list of one offs like this and do like a random faq vid?

    Reply
  6. So for anyone that want the truth…. It's actually a bug. The dynamics of the game will never allow for you to have a smooth running city. Between your capital being to far away, squalor and culture penalty…. You literally have to get to a point where you exterminate. Word to the ways. Make dame sure they are peasants because when they over throw the city… The armies are decent if you have any upgraded soldiers

    Reply
  7. Anything that grants public order but not growth is good. Anything that grants growth but not public order is at best dangerous, or even really bad. Anything that grants both public order and growth is pretty much treading water in terms of public order, long term.

    At least that's always been my rule of thumb for handling particularly unhappy cities.

    Reply
  8. My strategy is pretty simple; I never assault a city without at least a half banner on a small-large town or full banner on a city and once I take it I leave the garrison in the city. I then proceed to destroy the religious or purely cultural buildings of the other civilization and build my own because they do not help and in fact hurt your public order in the long run due to culture penalty. Overtime I slowly phase out my garrison and if I can remove the whole army (also having taken the time to retrain the units) and the city stays at least yellow then I move it forward. This works incredibly well on the frontier especially if the enemy has lots of army's or is aggressive.

    Reply
  9. I used to set up military camps around clusters of settlements to keep public order. When I went for world domination it seemed like a city would go red every other turn. I'd just slaughter the population and move on.

    Reply
  10. I just need help with governors. I keep taking over towns but then I need another governor to control that place but then I run out of governors. If anyone has any help please tell me

    Reply
  11. Step 1 – Withdraw army
    Step 2 – Increase taxes
    Step 3 – Let peasants rebel
    Step 4 – use army to take the city back
    Step 5 – exterminate everything
    And there you go… they are "happy" again.

    Reply
  12. This is why I failed my last game. I believed that cultural issue was due to education, so I kept building academia and stuff like that lol

    Reply
  13. Alternatively search for the export_descr_buildings file in the data folder and add a bunch of
    law_bonus bonus 1
    Happiness_bonus bonus 1
    health_bonus bonus 1
    to a bunch of buildings of your choosing.
    Each value of 1 corresponds to 5% public order in game, so 4 would be 20%.
    Don't worry about cheating, the AI will get these bonuses as well. In my setup the AI doesn't have to worry nearly as much about rebellions as well so they can send more armies to the front instead of sitting in a city keeping the population happy.
    In this way I buffed government buildings, health buildings, culture specific buildings(arenas, theatre's, taverns and secret police), academies and walls so you can always build your way out of low public order even when you have the highest temple.

    Also I gave public baths and paved roads to all factions for a bit of balance. Only having crappy dirt roads when playing barbarians or easterners I always found annoying.
    You can do this by simple adding factions after requires in the curly brackets, or the culture(barbarian, eastern, egyptian, carthaginian, roman, greek). I don't know the way to import the building icons from BI to the base game though so they have the picture of a barracks when the game can't find the building icon.

    Word of caution: make sure you save the original file as even a minor fuck up can crash the game and then you'll have to reinstall the game if you can't discover the fuck up.

    Reply
  14. Which are the differences between having 120% public order and let's say 80-90%? I mean, as far as I know, the only things that change are the public order's icon color and a slight demographic bonus. Is there any else? May be benefitial traits for the ruler of the specific settlement? In Rome's case, faster popular acceptance? Thank you!

    Reply
  15. I have a question for Rome TW and also for any other TW games out there.
    Is the garrison value based on the number of units in the city or the number of soldiers in the city?
    In other words, is the garrison value the same with one unit of 120 soldiers and two units with 60 soldiers each?
    Thanks to anyone who knows!

    Reply
  16. Currently playing a vh campaign as the Western Roman Empire on Barbarian Invasion. It is absolute nuts. Literally everyone attacks you, and you have massive problems keeping control over your settlements. I actually think vh setting is too much, hard setting is prob a better option.

    Reply
  17. Two more important factors:
    Enemy spies in a city increase unrest by 5% for every subterfuge "eye". So it's good to keep spies and governors with high influence in your border cities. This will give you a better chance of discovering a spy.
    Unrest is also high after conquering a city and it decreases by 5% by turn, until it reaches a certain value (set by other factors)

    Reply

Leave a Comment